STL RADAR

Select an experience

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🧰

Everything I Build

The whole pile in one place: the live weather globe, the city rebuilt as a toy, the games, apps like maotunes, and the factories that make video on their own. Plus how each piece is put together.

About · the work
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🧞

STRIKE · St. Louis

Fly for the Carpet Queen and sling toasted ravioli at Bad Man Stan, who is paving the Lou into a data center. An eight-mission run from the Hill to the Gateway Arch: cursed-STL midbosses, a city of local in-jokes, and heroes to rescue — Bob Cassilly, Chuck Berry, John Hartford and Raja the elephant — then invoke their powers to break Stan in the finale.

Arcade · combat
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🛠️

Building STRIKE

How the STRIKE game got made — an arcade air-war built on top of the hand-drawn St. Louis diorama, with no game engine, sprites drawn by an image model, and the self-driving loop that built it overnight.

Article · build walkthrough
▶ explore
🗺️

Isometric St. Louis

A hand-styled SimCity diorama of downtown STL — pan & zoom, then hunt the hidden landmarks, memes & lore. Click any to learn its story.

Explore · egg hunt
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Live Traffic Map

Live traffic flowing over the hand-drawn St. Louis diorama: real Waze jams, road incidents and construction you can tap for details, plus live MetroBus you can tap to light up its whole route and every stop.

Live data · traffic + buses
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FPV Drone

Fly first-person over photoreal St. Louis. Bombs, lightning, force-storm.

Pilot · controls
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🍔

Floating McDonald's

Drive the McDonald's riverboat down the Mississippi in photoreal 3D.

Captain · controls
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The Admiral

Captain the silver Art Deco SS Admiral down the Mississippi. Unlock it for 400 XP in the in-game Garage.

🔒 400 XP · Garage unlock
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Riverboat: Storm Waters

Ride real simulated waves — the hull heaves, pitches and slams through them, bow spray flies, splashes ripple back. Newest water engine.

Experiment · FFT water + wave ride
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Riverboat: Dev Build

The bleeding-edge boat build — newest combat, progression and handling before it ships to the main game.

Beta · dev build
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Mississippi Scene

St. Louis riverfront — animated water + live weather, orbit the skyline.

Scenic
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🏙️

Terra: Real St. Louis

Walk or fly the REAL downtown — actual OSM buildings + the Gateway Arch on a true elevation map of the Mississippi riverfront, full dawn-to-night sky. Zero map billing.

Experiment · real STL, self-hosted
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🛰️

Terra: STL Realistic

Aerial-textured downtown — real rooftops draped from the satellite image, real trees from LiDAR, photographic ground, and a live sun/shadow slider over true building heights.

Experiment · LiDAR + aerial
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STL LiDAR Scan

A 1.5-million-point 3D scan of downtown St. Louis — 2017 USGS LiDAR colorized with the aerial photo. Orbit the cloud, recolor by elevation. Pure point-cloud render.

Experiment · point cloud
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LiDAR Vision

Fly THROUGH the LiDAR point cloud, drone-style — WASD + look, recolor by elevation, overlay the building wireframe. The scan from inside.

Experiment · FPV point cloud
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STL Surface Model

A 2.5D scan of downtown — the LiDAR surface (every roof at its real height) draped in the 2024 aerial, with sun shadows. A Google-Earth-style mesh, self-hosted.

Experiment · LiDAR DSM
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☢️

STL Blast

Nuclear effects on the real city — a yield slider scales overpressure zones over downtown; buildings inside collapse to charred rubble. Conceptual, on true heights.

Experiment · blast viz
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⛈️

Sea-Level Storm

Stand on a stormy ocean — waves, driving rain, lightning.

Scenic
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🏞️

Terra: Riverland

A seeded procedural riverland — eroded bluffs, a meandering river, instanced forest, with a full dawn-to-night sky. Reseed for a new world.

Experiment · procedural terrain + sky
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🏛️

Last Stand at the Arch

Man the gun and defend the Gateway Arch from waves of casino riverboats, warplanes & troops storming photoreal St. Louis. Shoot the power-up drops, chew through armored & shielded elites, dodge the boss telegraphs, stack combos and climb the global board.

Endless · power-ups · elites & bosses
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🗓️

Last Stand — Daily Challenge

One seeded run, the same gauntlet for everyone today, with a modifier-of-the-day — fog, glass cannon, elite surge, riverboat armada. Its own daily leaderboard: beat today's top score.

Daily · seeded · own board
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☢️

Nuke Effects: Dev

Detonate a real historical warhead over a photoreal city — science-scaled blast, thermal and overpressure, with the newest mushroom-cloud physics.

Experiment · dev build
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🛠️

Building the Nuke Sim

How the detonation visualizer got made. Twelve real warheads, Glasstone-scaled blast and fallout, a census-tract casualty count, and a mushroom cloud locked to the physics.

Article · build walkthrough
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🌍

3D Radar Globe

The live globe — radar, satellite, clouds, wind, ships & planes.

Live data
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📡

Building the Radar Globe

How the live 3D globe got made. Radar, wind, clouds, ships and planes layered onto a spinnable planet, the open feeds behind each one, and the bugs that fought back.

Article · build walkthrough
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🏭

Content Factory

How this whole stack is built — an AI-driven video factory that turns raw footage into finished vertical video and auto-posts to YouTube, Instagram & TikTok. The APIs, the ffmpeg, the Remotion, and the prompts to rebuild any of it.

Article · build walkthrough
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🤖

Discord Bots

How I run AI bots in Discord — a gateway bot with a language-model brain, persona agents, and slash commands that make images, video & music on a local GPU. Runs free on NVIDIA's models or fully local. With the APIs, the code, and the prompts to rebuild it.

Article · build walkthrough